martedì 17 marzo 2009

Manoeuvres

I was confused before as to how I can approach my thesis and design. I had outlined a few approaches and chose on one that used P.E as a basis for launching criticism and insight into the digital. I was not keen on identifying the similarities or differences only.

However, after speaking to Mike, I realized another direction that I can take.

Firstly, I have to find an opposition to PE and a representative of the digital. GL fits the glove.

Finding commonalities and differences between the two will be half of the work.

These differences and commonalities will be used to narrow down my conclusions (at the moment, I am thinking about the importance of arbitrariness in process design, is it really arbitrary?), so my own thesis/perspective about the two will come out.

At the same time, the conclusion should address what the state of architecture is today. Since GL’s form is the “first wave” what about the second, what can it look like? Anticipatory and “cutting edge” as opposed to stasis.

Comparing GL and PE as a process that comes from theory will be the core discussion, in this respect, it is possible to structure design and the thesis in a somewhat linear direction, from start of a design…the processes till the finish. At each relevant stage, there will be a discussion on the differences and the commonalities and my conclusion.

Some things to remember for days to come: my research and design is really on the processes of formalism and how it relates to today’s digital forms.

With that in mind, a high school is also a process, it constitutes an awkward stage in life where one is just beginning to start out life, being independent and responsible. My project will re-look at education at a high school, question the current learning methods, and hopefully undergo change that for decades have been suppressed in education. Education is something that is very conservative and has not changed, but been passed down , institutionalized. I want to question that just as Eisenman questions architecture by challenging it. Education does not happen in the classroom, it is through experience knowledge is gained.

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